Games on Demand

Revolutionizing Game Creation Through Self-Expression and Innovation

Pixel Punk AI - Dubai Based Startup

Our Vision

We aim to revolutionize the gaming industry by empowering gamers—not just programmers—to create their own games. Leveraging cutting-edge generative AI and intuitive plain-language programming, our platform allows users to transform their ideas into fully functional studio quality games without writing a single line of code. Instead, they simply tell stories, and AI does the rest. This shift from code-heavy development to user-driven creation democratizes game design, unlocking unprecedented opportunities in the $250 billion gaming industry.

About the Project

Pixel Punk AI is a Dubai based startup that redefines game creation through AI-driven personalization—eliminating coding barriers and empowering anyone to build characters, worlds, or entire games. This marks a shift from player to creator, unlocking a multi-billion-dollar opportunity in the age of decentralized digital entertainment.

It extends beyond game creation. We're building a vertically integrated ecosystem where games are launched on a purpose-built, quantum-proof blockchain with smart contracts generated using plain language. This simplifies development, reduces costs, and creates a strong incentive for creators to build and launch within our ecosystem.

Core Capabilities

  • Create Without Code: Use plain language to generate characters, environments, and gameplay mechanics.
  • Publish to Web3 Seamlessly: Smart contracts are automatically created and published on blockchain networks, including our proprietary Engine Chain.
  • 2D and 3D Integration: Build games across multiple formats and dimensions.

This platform democratizes game development, turning creativity into a viable, monetizable product.

Leadership Team

Our team comprises industry veterans with a proven track record of success:

Matt Smith
CEO

25+ years of experience in AI development and technology leadership. COO at Hooyah and Metti RnD venture fund with deep technical expertise in developing advanced AI systems.

William Chen
COO

Senior executive at Tencent and Niantic. One of the creators of Call of Duty and Final Fantasy among others, with proven success in launching billion-dollar titles.

Joseph Allen
President

20+ years in finance, private equity, startup capital, investment consulting and wealth management. VP at BBI, for Tony Robbins & Chet Holmes, as a corporate wealth consultant.

Karl Bantiling
President of Asia Operations

15 years of cross-industry leadership in ICT and smart infrastructure. Developed $700M+ in project pipelines working with Globe Telecom, Microsoft, and Huawei.

Key Leadership Strengths

  • AI Innovation: Deep technical expertise and leadership in AI development
  • Game Monetization & Scaling: Proven success in launching billion-dollar gaming titles
  • AAA Game Development: Built iconic games from the ground up
  • Combined Expertise: A powerful blend of AI, gaming, product vision, and global scale execution

Our Products and Vision

Our flagship innovation is a revolutionary Games on Demand platform that empowers gamers—not just developers—to create, publish, and monetize their own studio quality games effortlessly. With this platform, anyone can bring their gaming ideas to life without needing to write a single line of code.

Advanced Creation Studios

To support creators at every level, we offer a suite of AI-driven creative studios:

Render Studio

  • Generate high-resolution 3D models, environments, and characters
  • Customize with artistic styles or photorealism

Rigging & Animation Studio

  • Automated AI rigging that identifies skeletal structure and calculates rig points
  • AI-generated animations based on poses, character logic, and unique behaviors

Contract Design Studio

  • Create and deploy blockchain-based smart contracts using plain language
  • Integrate economic rules, NFTs, token systems, and ownership rights with zero technical knowledge

Game Portfolio

Game/Platform Launch Date Key Features Target Audience
Pixel Punk Builder July 2025 AI-powered Roblox experience with mini-game building, 3D environments, collaboration tools Creators & Players
Avatar League November 2025 League of Legends-inspired with personalized AI characters, cross-game compatibility Competitive Gamers
PixelWorld TBD Standalone game builder with ruleless design, advanced world-building, AI co-creation Advanced Creators
Juggernaut May 2026 Complete dev studio for building entire games through storytelling, 90% cost reduction Game Developers

Juggernaut: The Ultimate Game Development Platform

Juggernaut is the culmination of our game development technologies: a dev studio used to build and launch entire games just by telling stories.

  • Natural Language Development: Say it, and it builds it iteratively
  • AI Asset & Logic Generation: No more coding, rigging, or level design required
  • Massive Efficiency Gains: 90% cost reduction and 95% faster time-to-market
  • Dream Feature: Dream an entire game with just a brief story

We envision Juggernaut as the core layer of the future Web3 operating system for gaming. We expect the end-product quality to be quite high with characters that look better and are animated more fluidly than very advanced studio games.

Market Analysis

$250B
Global Gaming Industry 2023
9%
Annual Growth Rate (CAGR)
$65B
Web3 Gaming by 2030
20%
Web3 Gaming CAGR

The global gaming industry surpassed $250 billion in 2023 and continues to grow at a CAGR of 9% annually. Web3 gaming, still in its infancy, is projected to grow at 20% CAGR, with market forecasts suggesting a value of $65 billion by 2030.

Market Opportunities

Blue Ocean Opportunity

The intersection of blockchain and game development opens a blue ocean of opportunity:

  • Smart Contract Gaming: Provides true asset ownership
  • NFT-Based In-Game Items: Create player-driven economies
  • Blockchain Interoperability: Allows digital assets to move between games

Current Layer 1s like Ethereum, Solana, and Polygon collectively support over $50 billion in gaming-related market cap. A chain purpose-built for games, like Engine Chain, has the potential to exceed $20 billion in market cap within 3–5 years.

Key Market Drivers

  • Growing User-Generated Content: $300 billion market projection by 2026 shows strong user engagement, exemplified by Roblox's success
  • Surging Web3 & Blockchain Gaming: Projected to reach $39.7 billion by 2028 with 49.2% CAGR
  • Demand for Efficient Development: High AAA game development costs ($50-150M, 2-4 years) highlight the need for AI-driven solutions
  • NFT Market Growth: Projected to reach $120 billion by 2027 with gaming being a key driver

Platform Highlights

  • Generative AI Integration: Players use simple text prompts to create game objects such as characters, weapons, environments, and magical effects. The AI interprets and transforms these descriptions into fully realized 3D or 2D assets, ready to be imported into the game environment.
  • Story-Based Programming: Instead of traditional coding, players define the behavior and functionality of objects by telling stories. These stories control logic such as conditional behaviors, interactions, and attributes like health, mana, and damage. The AI can even dream a whole game just on the premise of a story.
  • Dynamic Gameplay Creation: Initially introduced in a realistic Roblox-style game, the system will allow users to build minigames and interactive worlds. Future iterations will offer a full-fledged game development platform for non-coders, and enable seamless publication of Web3 games.
  • Integrated Blockchain Ecosystem: Supported by its own quantum-proof blockchain tailored for gaming, the platform connects players, creators, and developers within an expansive Web3 environment.

Revenue Streams

Pixel Punk is structured as a product-driven business that generates sustainable, multi-channel revenue:

  • In-Game Purchases: NFTs, token upgrades, AI-generated characters and cosmetics
  • Platform Licenses: Games on Demand SaaS for creators, small studios, and educational platforms
  • Transaction Fees: Marketplace activity, smart contract deployment, NFT minting
  • White-label Engine: Licensing Juggernaut to indie developers and Web3 partners

User Growth Trajectory

  • Current Reach: 20,000+ followers across channels (Telegram, Discord, Twitter/X)
  • Initial Offering Demand: Significant interest leading into a Q2 token launch
  • 2-Year Target: 5 million users through marketing, gaming partnerships, and community-generated content

Tokenomics

While we are not exclusively a Web3 company, blockchain plays a role in the project. Our tokenomics model reflects a blend of thoughtful supply management, utility-driven demand, and infrastructure investment.

Token Launch Plan

JUGS
Token Name
1B
Total Supply
$0.05
Initial Offering Price
5%
Revenue to Liquidity Pool

Token Allocation

Category/Purpose Amount (JUGS) % of Total Lockup/Release Info Notes
Future Games & Ecosystems 500,000,000 50.00% Timing based on future project rollouts Preserved for expansion, new game launches, strategic partnerships
Founders 100,000,000 10.00% Max 10% sell each year, none earlier than 2 years Long-term vesting ensures founders remain invested
Executives 75,000,000 7.50% Vesting schedules typically 1–4 years Executive compensation aligned with token growth
Company Funding 50,000,000 5.00% 6-month lockup periods Ensures project's early funding stability
Juggernaut 50,000,000 5.00% Released May (next year) For ecosystem purchases, user incentives, and liquidity
Large Exchange Listing 50,000,000 5.00% Released when listing is secured For major exchange liquidity requirements
Private Sale 20,000,000 2.00% Typically 6–12 months lockup Opens June 18 to fund Juggernaut & Pixel Punk development
Pixel Punk Game Use 20,000,000 2.00% Released July 4 (next year) For in-game rewards, marketplace transactions
Avatar Game 10,000,000 1.00% Released December 5 For in-game economies, incentives, purchasing
Mini Games 10,000,000 1.00% Released February 12 (next year) Supporting mini-game ecosystem
Pixel Punk Ecosystem 10,000,000 1.00% To be used gradually Supports in-game economy, rewards, user incentives
Render Studio 5,000,000 0.50% Non-tradable, return to treasury after use Customer payment plans, remain out of circulation
Discretionary 2,000,000 0.20% Not specified Small partnerships, marketing, unexpected costs
Initial Liquidity 1,000,000 0.10% No lockup Used for Coinstore liquidity

Key Tokenomics Features

  • Revenue Flow to Liquidity Pool: 5% of gross revenues from every revenue-generating activity flows to liquidity pool
  • Quantum-Proof Future: All JUGS can be migrated to future blockchain with post-quantum security
  • Cross-Chain Flexibility: Contracts designed for cross-platform compatibility and utility
  • Stakeholder Alignment: Developers, investors, and gamers all benefit from ecosystem growth
  • Sustainable Value Creation: JUGS value grows alongside actual products and services, not speculation

Five-Year Revenue Projections

The rise of AI content creation has proven one thing: people think they will spend "just a little" — and then they get hooked. Whether it's AI art platforms, AI music generators, or NFT mints, the average spend per user often climbs far higher than expected. PixelPunk taps directly into this addictive cycle of creation and ownership — but in a far more compelling medium: games.

Revenue Streams Analysis

1. Creators (Individual Game Builders)

Business Model: Users pay credits/tokens to design and publish their own AI-built games.

1M+
Creators by Year 5
$200
Average Spend per Creator
$225M
Year 5 Revenue

2. Players (Tournaments & Engagement)

Business Model: Players pay small entry fees ($1–$5) in tokens for tournaments with 15–25% platform rake.

15M
Active Players by Year 5
$55
Average Annual Spend
$825M
Year 5 Revenue

3. Big Brands & Meme Coins

Business Model: Brands license their own Games on Demand channels, skinned with their tokens, art, and lore.

100+
Brand Partners by Year 5
$10M+
Revenue per Brand
$1B+
Year 5 Revenue

4. Token Swaps & Ecosystem Plays

Business Model: PixelPunk swaps tokens with other chains/projects, creating mutual value and treated as quasi-financing.

$250M
Year 5 Revenue

Consolidated 5-Year Revenue Projection

Year Creators Players Brands Token Swaps Total Revenue Total Costs (~40%) Net Profit
Y1 $1.75M $2.2M $10M $10M $24M $9.6M $14.4M
Y3 $65M $120M $200M $100M $485M $194M $291M
Y5 $225M $825M $1B $250M $2.3B $920M $1.38B

Competitive Landscape

Pixel Punk isn't trying to beat traditional gaming giants — we're carving out a new category in Web3-native game creation. Our focus is clear:

  1. Be first-to-market with no-code, AI-driven Web3 game publishing
  2. Dominate the emerging intersection of AI, gaming, and blockchain

Notable Competitors in Web3 Gaming

Project Core Focus User Base Funding Key Traits
The Sandbox Metaverse, land-based builder ~500K MAUs $93M+ Strong brand partnerships, heavy land focus
Decentraland Virtual social world ~300K MAUs ~$25M DAO-led governance, weaker UX/game mechanics
Immutable X Web3 gaming chain Ecosystem-wide $200M+ Focus on scalability and low-cost minting
Gala Games Web3 game publishing Multi-title base $82M+ Traditional games with tokenized overlays
Mythical Games Web2.5-style blockchain games Blankos, NFL Rivals $260M+ Sports and IP-driven, less user creativity

How Pixel Punk Stands Apart

Differentiator Pixel Punk Advantage
No-Code AI Game Creation Full story-to-game (3D) pipeline powered by generative AI
End-to-End Creator Suite Tools for rendering, rigging, publishing, contracts
Engine Chain Scalable, low-cost, quantum-proof chain tailored for games
Interoperable Characters Avatar League characters carry into other worlds
Revenue-Driven Tokenomics JUGS tied to real sales, not just speculation
First-Mover in Game OS Layer Juggernaut offers a full OS for decentralized game creation

Exit Strategy

Pixel Punk's strategic objective is a timely and value-driven acquisition by a major entity capable of leveraging our innovative "Games on Demand" platform to its full potential. We have identified two primary categories of ideal acquirers:

Target Acquirers

1. Leading Social Media & Content Platforms

Examples: Snap Inc., Meta, Twitch (Amazon), TikTok, X

Strategic Value to Acquirer:

  • Deepened User Immersion & Retention: Transform passive consumption into active participation
  • Expansion into High-Growth Gaming Market: Immediate entry into the lucrative global gaming market
  • Monetization Diversification: New revenue streams through in-game economies and virtual goods
  • Enhanced Creator Ecosystem: Powerful new tools for creators to develop and monetize interactive content

2. Large-Scale Consumer Chains

Examples: Major retail, QSR, hospitality, entertainment venues

Strategic Value to Acquirer:

  • Unprecedented Customer Engagement: Turn physical/digital touchpoints into interactive entertainment hubs
  • New Revenue Streams & Data Insights: Direct revenue through game access plus valuable customer behavior data
  • Increased Foot Traffic & Digital Interaction: Compelling reasons for customers to visit locations or engage digitally

Acquisition Value Proposition

  • Turnkey Market Expansion: Fully developed "Games on Demand" system providing immediate competitive advantage
  • Enhanced User Ecosystem & Monetization: Proven mechanisms to boost engagement, retention, and unlock novel monetization
  • Innovative Economic Architecture: Sophisticated tokenomic model designed for long-term value creation
  • Strategic Fit & Future-Proofing: Platform aligns with goals of deepening user relationships and diversifying revenue

Sustainable Economic Engine

A cornerstone of Pixel Punk's acquisition appeal is our strategically designed economic model that directly and transparently contributes to financial strength:

  • Intrinsic Value Focus: Multiple value-capture mechanisms linked to platform success
  • Automated & Transparent: Smart contract functionalities ensure efficiency and verifiable contributions
  • Long-Term Sustainability: Architecture designed for sustainable growth, not fleeting trends
  • Scalable Returns: As acquirer scales system across user base, financial returns scale commensurately